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-
- #define WIDTH 400
- #define HEIGHT 300
- #define MAX_RECTS 100
-
- XRectangle rectangles[ MAX_RECTS + 1 ];
- Display *display;
- Window window;
- int number_rectangles, i;
-
- /*
- * Set up some rectangles
- */
- i = 0;
- for ( x = 0; x < WIDTH; x += 50 )
- {
- for( y = 0; y < HEIGHT; y += 50 )
- {
- i++;
-
- if ( i >= MAX_RECTS )
- {
- i = MAX_RECTS - 1;
- }
-
- rectangles[i].width = 45;
- rectangles[i].height = 45;
-
- rectangles[i].x = x;
- rectangles[i].y = y;
- }
- }
-
-
- /*
- * Make our window's shape be the set of rectangles
- */
- number_rectangles = i;
- XShapeCombineRectangles( display,
- window,
- ShapeBounding,
- 0, 0, /* x, y, offsets */
- rectangles,
- number_rectangles,
- ShapeSet,
- Unsorted ); /* we haven't sorted the rects */
-
-